One D&D Announced

Posted in Dungeons and Dragons, One D&D with tags , , , on August 19, 2022 by boccobsblog

In 2024 Dungeons and Dragons will turn 50 years old, and it’s current incarnation, 5th edition, will turn 10. To celebrate this momentous occasion Wizards of the Coast will release revised core rule books and launch what they’re calling One D&D. The idea is that editions are over, and Chris Perkins put it, there is just D&D.

In the same way that 5th edition D&D was forged, One D&D will draw heavily on customer/player feedback to shape its revisions. The first such playtest materials revolve around Character Origins:

Here’s the PDF version:

Ready to learn more about One D&D? According to their website, here’s the FAQ:

General

What is One D&D?

One D&D is the code name for the next generation of Dungeons & Dragons, bringing together three initiatives that will shape the future of the game:

  • D&D Rules. This takes what we love about fifth edition and updates the rules of the game to reflect the feedback we have heard from players and where the game is today.
  • D&D Beyond. This will be the platform for your digital D&D collection, content, and tools.
  • D&D Digital Play Experience. In early development, D&D Digital will offer an immersive player experience, rich creation tools for Dungeon Masters, and a connected space for DMs and players to get together and play D&D.

Our goal is to give you more D&D wherever you play, whenever you want.

Is One D&D introducing a new edition of D&D?

It’s bigger than that. One D&D will usher in the next generation of D&D with new and more comprehensive versions of the core rulebooks that millions of players have enjoyed for the past decade. The rules will be backward compatible with fifth edition adventures and supplements and offer players and Dungeon Masters new options and opportunities for adventure. The evolution of fifth edition has shown us it’s less important to create new editions of the game and more important to grow and expand the game you love with each new product.

What does backward compatible mean?

It means that fifth edition adventures and supplements will work in One D&D. For example, if you want to run Curse of Strahd in One D&D, that book will work with the new versions of the core rulebooks. Our goal is for you to keep enjoying the content you already have and make it even better. You’ll see this in action through the playtest materials, which you will be able to provide feedback on.

What is changing with the One D&D rules?

There will be many fundamental updates to D&D that we will collect your feedback on. In the upcoming Unearthed Arcana playtest content, you’ll see proposed updates to character backgrounds, races, classes, feats, information presentation, and more. Ultimately, the answer to what will change depends on what we hear from you throughout One D&D playtests.

When will the One D&D rules be released?

The new core rulebooks are expected to be released in 2024.

Where can I find out more and stay up to date on the latest One D&D news?

To keep up to date on One D&D, sign up for D&D Beyond. Then, hop into your account settings and update your email preferences to receive communications from D&D Beyond. You can expect news on One D&D roughly monthly.

Your Feedback and Playtesting

How do I access One D&D playtest materials?

Log in with your D&D Beyond account and head over to the One D&D claim page to unlock the Unearthed Arcana playtest materials. You will then see the One D&D compendium (found under the “Sources” menu) where you can download the latest playtest and respond to the latest survey.

How do I submit my feedback on One D&D?

You will be able to submit feedback via a survey link in the One D&D compendium. Surveys will be available roughly two weeks after a new playtest packet has been released and remain live for a period of two weeks. This is the same process we’ve previously followed for Unearthed Arcana.

What will I be providing feedback on?

Roughly every month new playtest content will release on D&D Beyond. Each new playtest will cover rules on a different subject, from player classes, to subclasses, to game mechanics.

How long will the One D&D rules be in playtesting?

We expect playtests to continue through at least the end of 2023. How long it ultimately lasts will depend on what we hear from you.

Where can I find people to playtest with?

If you want to playtest but don’t have a group to play with—or your current D&D playgroup isn’t interested—visit the D&D Beyond Discord and D&D Discord and post in the #looking-for-players or #looking-for-group channels.

Digital Play Experience

What is the D&D Digital Play Experience?

D&D Digital is in early development. It will be a virtual play space that allows Dungeon Masters to create truly immersive campaigns and players to enjoy a D&D experience where we offload a lot of the rules referencing. Our goal is to make D&D more immersive, faster, more fun, easier to play, and easier to create in.

What’s the difference between the D&D Digital Play Experience and D&D Beyond?

This is intended to be an immersive digital experience for your D&D sessions. It will be integrated with D&D Beyond, which will continue to offer tools for reference and play.

What about all the other digital tools I use today to play D&D?

Whatever tools you love using, keep using them. Our goal is to make the best digital play experience for D&D. And just like everything else in D&D, everything is optional.

When will the D&D Digital Play Experience begin playtesting?

This experience is still in early development. Everything we’ve shown is pre-alpha. We expect to start showing more to players with a closed beta later in 2023.

I have more questions about the D&D Digital Play Experience!

We know players have a lot of questions after getting an exciting first look at D&D Digital. What you saw is still a prototype and in early development. Expect us to share more details when they’re ready.

Digital & Physical Product Bundles

What are digital and physical product bundles?

We’re excited to offer our first ever selection of specially priced bundles that give you a physical copy and a D&D Beyond digital copy of the upcoming book Dragonlance: Shadow of the Dragon Queen. Our first offering is now live on dndstore.wizards.com.

Can I expect more D&D products to offer physical and digital bundles?

Yes! We want to deliver on this ask. Right now, we are in the test and learn phase. Join us on this first foray and expect more in the future. For now, we’re not quite ready to commit to every book getting a bundle.

You called this bundle a test. What are you testing?

We are testing everything from distribution method and quantities to bundle contents. We thought it was important to call this out as a test because you should expect things to change over the next two years while we work on bringing more D&D in more ways to more people.

Does the bundle come with preorder perks?

Yes, all preorder perks you would receive on D&D Beyond are included in this bundle. A preorder perk exclusive to this bundle is early access to Shadow of the Dragon Queen on D&D Beyond. Players who preorder the bundle will be able to access the D&D Beyond digital book starting November 22, 2022.

How do I redeem my product on D&D Beyond?

When you purchase a bundle, you will be asked to provide an email address at checkout. You will later receive instructions via that email to access a code that grants you early access to the product on D&D Beyond. Your code can be redeemed at: dndbeyond.com/marketplace/redeem-key.

If I have purchased a bundle on D&D Beyond that discounts products, will that discount apply to this bundle?

No, those discounts only apply to products purchased directly on the D&D Beyond website.

Is there a way to get this bundle and support my local game store?

We love our friendly local game stores and we know you do, too, but at present this test bundle is limited to online purchases directly from dndstore.wizards.com. It is not available through any other store or marketplace.

I already preordered my book physically or digitally on D&D Beyond. Can I swap it for the bundle?

We do not have any upgrade paths to the bundle at this time. You would need to work with that outlet to request a refund.

Mordenkainen Presents: Monsters of the Multiverse On Sale Now

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons, Wizards of the Coast with tags , , on May 17, 2022 by boccobsblog
Mordenkainen astride his kirin Petey. Both are about to be lunch to an Astral Dreadnought.

According to wizards.com/dnd:

A bestiary of wondrous friends and foes for the world’s greatest roleplaying game.

Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Hailing from every corner of the multiverse, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.

The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook.

Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, this book presents friends and foes for any D&D campaign, many of them accompanied by the comments of Mordenkainen. The wizard has faced many of these monsters and peoples on numerous wondrous adventures. Now it’s time for you to venture forth and face these creatures yourself!


  • Includes over 250 monsters. Updates to the monsters include making spellcasters easier for Dungeon Masters to run; giving many monsters more damage and resilience; and improving the organization of the stat blocks themselves.
  • Includes over 30 playable races. Brings all the game’s setting-agnostic races into one book, complementing the races in the Player’s Handbook.
  • A multiverse of lore. Includes updates to monster lore that refocuses the stories on the D&D multiverse, rather than on any particular world.

Mordenkainen Presents: Monsters of the Multiverse is Available now!

Return to Kamigawa: Neon Dynasty

Posted in Uncategorized with tags , , , on February 18, 2022 by boccobsblog

It’s been years since Champions of Kamigawa came out. October 2004 to be exact. That set was special to me because it was the first set to come out after I got out of the navy and returned to the hobby. Now we’re returning to this popular plane, but there is a twist: it is set 1200 years in the future. It will be MtGs first sci-fi set. I’m curious to see how far they will push the sci-fi/cyberpunk envelope.

Kamigawa: Neon Dynasty is available now!

Strixhaven: A Curriculum of Chaos

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons, Wizards of the Coast with tags , on November 16, 2021 by boccobsblog

Strixhaven: A Curriculum of Chaos Available Now!

The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day.

Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges.

Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance.

Contents: 

  • Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1–10
  • Adds a new playable race—an owlin, one of the owlfolk who study at the university
  • Includes a bestiary of over forty magical creatures and NPCs
  • Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus
  • Includes a beautifully illustrated double-sided poster map that shows Strixhaven’s campus on one side and important locations on the other
  • Attend an elite mage university, choose your college, and adventure your way to graduation

Fizban’s Treasury of Dragons

Posted in Uncategorized with tags , , , on October 19, 2021 by boccobsblog

Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind.

What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon’s magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.

Contents: 

  • Introduces gem dragons to fifth edition!
  • Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons
  • Adds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a feat
  • Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures—including aspects of the dragon gods, dragon minions, and more
  • Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction

Fizban’s Treasury of Dragons is available now!

The Wild Beyond the Witchlight: A Feywild Adventure

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons, Wizards of the Coast with tags , , , on September 21, 2021 by boccobsblog
This image has an empty alt attribute; its file name is dnd_hourglass_stdbkcvr_0003.png

The Wild Beyond the Witchlight is available now.

According to Wizards of the Coast:

Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!

The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.

The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.

Contents: 

  • Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild
  • Easily drop The Witchlight Carnival into any campaign—for passage into the Feywild or just a night of carnival games and wild entertainment
  • Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits
  • Adds two backgrounds—the Feylost who grew up in the Feywild, and a Witchlight Hand who works at the carnival
  • All encounters can be resolved without resorting to combat, rewarding clever ideas and creative roleplay
  • Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek

ISBN: 9780786967278

SKU: C92760000

HeroQuest is Back! (well, soon…)

Posted in board game with tags , , , on September 20, 2021 by boccobsblog
HeroQuest Reprint Expected Release Date November 2021

HeroQuest Reprint

HeroQuest was designed for Milton Bradley, in conjunction with Games Workshop, by Steven Baker. Baker also created Hero Scape (2004), Battle Masters (1992), and Axis and Allies: Pacific (2001), among many others. HeroQuest was released in 1989 and remained in production until 1997. HQ is now under the control of Avalon Hill, a division of Hasbro, who crowfunded a HeroQuest reprint in September of 2020. The campaign raised $3,722,649 of its $1,000,000 goal.

Furniture

The furniture has been upgraded. The doors, chests, tables, etc., are now plastic instead of cardboard.

Recycling or Laziness?

The main quest book and the two expansions are word for word recreations of the originals

New Heroes

4 New Heroes Added to the HeroQuest Reprint

The four base characters (barbarian, elf, dwarf, wizard) are the same as the original, with the addition of four female models. Backers who opted for the upgraded, mythic tier, will get three new characters: the warlock (designed by Shauna Nakasone), druid (Nikki Dawes), and a bard (no designer noted).

Monsters

Most of the HeroQuest monsters will remain the same. The Chaos Warrior and Chaos Sorcerer have been renamed Dread Warrior and Sorcerer respectively. The most significant change is that the Firmir, a weird cycloptic creature with a mace-like tail, has been replaced by an anthropomorphic fish called an abomination.

New Hero Quest FAQ

The following was taken from the HeroQuest reprint crowdfunding project on HasLab in September 2020:

What’s in the box?

You can expect updated versions of Miniatures, Tiles/Markers, Character Cards, Combat Dice, Movement Dice, Gameboard, Character Sheets, Quest Books, Rules of Play, Sorcerer Screen, Turn Cards, and Game Cards.

What version of the rules are you using?

We have an updated (U.S. version) rule book. You can expect that there will be only minor changes to this resource. New rules will be added to the heroes in our Mythic Tier unlocks.

Are the quest books the same?

We have updated (U.S. version) quest books. You can expect that there will be only minor changes to this resource. New quest books could be added to our Mythic Tier unlocks if we meet those funding goals.

What is the estimated ship date?

If the campaign is successfully backed, we currently estimate shipments of HeroQuest to begin in Fall 2021.

What size are the figures/game pieces included?

Mini figures are planned to be 28mm scale but their actual height will vary by character size.

Will all the models be grey?

Based on community feedback, we have decided to differentiate model colors.

The Hero Quest reboot is scheduled to ship to backers “this fall”. No word when HQ will hit the stores. As of 9/10/21 there is no Amazon listing. Once my mythic tier set arrives, I’ll post a review!

20 Feywild Quest Ideas

Posted in boccob's blessed blog, D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons with tags , , , , , , on September 13, 2021 by boccobsblog
Next Dungeons & Dragons book will be a whimsical romp in the feywild -  Polygon

With The Wild Beyond the Witchlight just around the corner (Sept. 21), its high time we gave our tables some #feywildbullshit in our adventures. However, the biggest problem facing DM’s is usually just getting to the feywild in the first place. With that in mind, here are 20 feywild crossroads (portal) ideas to use in your campaign! 

  1. Traversing exotic islands, the party stumbles upon a battle between Triton’s and Merfolk across a coral reef. If the party decides to help one group defeat the other, the reef becomes a portal to either the Elemental Plane of Water or feywild Lake. 
  1. While ascending alpine slopes, adventurers can choose to scale a particularly imposing cliff face or go around it. If they choose to scale it, they climb for much longer than expected, and the top reveals another, even more magnificent cliff… in the feywild.
  1. Trudging through a swamp, a player sees a group of fireflies leading off in a specific direction. As they follow, the swamp water begins to smell sweet rather than rotten and the ground becomes spongy rather than muddy. An arch of glowing green moss leads them into a colorful feywild marsh. 
  1. As your table wanders deeper and deeper into a forest, the party begins to notice the trees growing larger and larger. One tree has a large cavity at the base, big enough to sleep in. If they stay overnight, in the morning the trees will become the size of buildings (like Lothlorian), and they will have been teleported into the feywild. 
  1. Deep in a dungeon, a particularly small party member wiggles through a hole that opens up to a magnificent cavern. If they drink from the water dripping the stalactites, they will pass out and regain consciousness in a similar cavern, but in the feywild where the ceiling drips cool silver rather than water. 
  1. A rocky desert with scattered cacti greets the hero’s as they descend from the mountains. If any adventurer wants water from a cactus in blook, and slices it open, the inside of the cactus will glow a warm, bright pink. If they arrange pieces of the cactus into a circle, a portal will appear to a wildly blooming cactus forest. 
  1. The party travels through a countryside littered with isolated pillars of rounded granite pillars jutting up into the sky. If they climb one of them, they will see other pillars in the feywild floating in the sky, with vines that one can maybe, just maybe, leap and grab hold of.
  1. The group walks onto a beach that still has its morning mist shrouded over the waves. If they enter a rocky cave before the mist blows off, they will exit on a feywild coastline with marine colored waves twice as large
  1. A city museum features a painting made with magic paint of a grand countryside. If the party is there at sunrise/sunset, for a brief few seconds the painting begins to blow with breezes and chirp with birds. They can hop through it if they want, but the portal is only one way; they would need to find another way out. 
  1. To reach their quarry, the adventurers must cross a frozen lake. If they do so in a gentle snowfall, and one of them falls through, they will discover the water to be comfortably warm, and teeming with colorful life. They will even be able to breathe this fey lake water. 
  1. Mr. Mcgillicutty’s flower garden is in full bloom, and people from all across the countryside have come to marvel. Even folk from a different realm, creatures of the feywild, have taken notice, as it is eerily similar to a garden they have seen back home.
  1. Our heroes are terrified as they walk along a rickety bridge across a bottomless chasm. The red hued walls are so beautiful they rival those found in the feywild. If anyone falls off the bridge they will NOT crash into the rocks. Instead they gently land on soft moss at the bottom of a fey canyon four times deeper than the one in the material plane.
  1. As the players travel across a Serengeti type plain, they sense that a fresh spring rain will be coming soon. If they travel through the night as it rains, by morning they will not really notice how the colors of all the flora are popping, for they will be distracted byt the 50ft tall elephants roaming the feywild land. 
  1. Wandering through the woods, the heroes come across cascading waters into a pool that seems particularly radiant. If they walk behind the waterfall and grab some of the moss with supposed healing properties, when they exit they will find themselves in a feywild pool that is as large as a lake. 
  1. Crossing the countryside, the party run their hands through the fields of wheat. If they are there at sunset and close their eyes, the wheat will suddenly feel as hard as rock. Opening their eyes, they will see that the golden wheat is now solid gold… they have stumbled into the treasury of the Summer Court. 
  1. Weary from travel, our heroes enter the outskirts of a halfling village hurrying to ready for the annual festival. Once a year, satyr’s in the feywild set up the exact same decorations, creating a portal that allows both groups to party all night together. 
  1. Exploring a barren desert, the party settles down for the evening, noticing the weather to be particularly clear. If all are awake at midnight under a spectacular starry night sky, the desert will become a bright pink, and when they wake the fey desert will be full of vibrant oases as far as the eye can see. 
  1. It is autumn in the forgotten realms, and your campaign trail has led to a forest of aspen trees. The bright red, orange, and yellow is more alive than the flickering flames of a fire. As a big wind blows, for a brief few moments the fallen leaves twirl into a portal that can be entered. 
  1. In the frigid arctic, the party faces a frozen glacier. If their fire is out, the light of the full moon will reflect all throughout the clear ice in such a way that they feel they see a frozen fey banquet hall full of creatures dancing. A swift swing of the blade will shatter the thin veneer and allow them to take part in the festivities. 
  1. Strolling through the forest, the party steps down to drink from a bubbling stream. If any of them lose their balance and fall in, they discover the current is much, much faster than it looks, hurdling them down stream. If they ever dip beneath the waves, they will come up for air in a feywild river. 

About the Author
Riley Rath is a freelance copywriter who specializes in serving the tabletop gaming community. He is currently running a campaign and playing in TOA. His favorite board games include: Space Alert, Betrayal at House on the Hill, and Puerto Rico. Ever since he was a kid, he has had a vivid imagination and longed for adventure. Every stick in the hand was a sword or weapon to be used against imaginary enemies! As an adult, he continues to adventure through backpacking the wilderness, connecting with other people, and, or course, role-playing in D&D. And though when he was young he always preferred to play outside to reading indoors, he now delights in reading all sorts of history, philosophy, and theology. 

2021 Limitless Convention Schedule

Posted in board game, Conventions, Dungeons and Dragons with tags , , , on September 10, 2021 by boccobsblog
I hope to see you this fall!

2021 Convention Updates

Posted in Conventions with tags , , , on March 17, 2021 by boccobsblog

This been quite the week for convention updates! Here are the details for three major Midwestern cons: Gen Con, Origins, and Gamehole Con. I will be at each of these cons representing Limitless Adventures & Cheatin’ Fair Games. I hope to see you there!

Gen Con 2021 Moved to September

According to an update on Gencon.com, on March 17th, 2021:

Today, we’re announcing that we are postponing Gen Con 2021 as originally planned for August 5-8 in Indianapolis and announcing plans for a hybrid slate of concurrent in-person and online experiences, including the rescheduled Indy convention, this September 16-19, 2021. We believe this is the best approach both to meet the many challenges of the moment and to explore possibilities for the future.

By offering a flexible range of opportunities to participate, we hope to safely include the largest number of people in the Gen Con experience this year and adapt to conditions as they are in September: in-person at Gen Con in Indianapolis with capped attendance and a modified format, from home through Gen Con Online events and livestreaming, and at local game stores through Pop-Up Gen Con retail activations.

With the rollout of effective vaccines, we look forward to an end to the COVID-19 pandemic and an eventual return to normal convention conditions, but the timeline is far from certain. In consultation with public health experts and local partners, with community feedback in mind, and with cautious optimism, we are moving forward with planning while maintaining the ability to shift course as needed to meet the requirements of changing conditions.

Convention planning happens on a long timeline, and we appreciate your continued patience as we tread these murky waters. By postponing our dates and expanding our approach, we hope to provide you with the best experience we can this year. With so many pieces in motion, we aren’t yet announcing dates for badge, hotel, and event registration, but we will announce those decisions soon as we advance to the next stages of planning.

Origins Game Fair 2021 (Sept. 30 – Oct. 3)

According to originsgamefair.com:

Based on the hopeful news that COVID-19 vaccines are being distributed and reports from the CDC that community events and conventions should be able to resume later this year, we have made the decision to move this year’s Origins Game Fair from our usual June weekend to September 30 – October 3, 2021

Safety is our primary concern, and we believe holding Origins later in the year provides the best path forward to have an in-person event this year.

We are working with other game convention organizers to develop guidelines for safe events, including, but not limited to:

* Requiring Face Masks

*Temperature Checks

*Hand Sanitizing Stations

In the interim, we encourage everyone to help fight the pandemic by wearing a mask, practicing social distancing, washing your hands, and getting the vaccine when you are able. Together we can work towards returning back to normal.

We are monitoring the COVID-19 situation and will provide updates as we get closer to the event.  Exhibitor and sponsorship information will be available on February 16. If you have any questions, please email registration@gama.org. 

Gamehole Con (Oct. 21 – 24)

May be an illustration of text that says 'GAME HARDER! OCTOBER 21ST- 24TH ALLIANT ENERGY CENTER Badge Registration: JULY 1ST Event Registration: SEPTEMBER 1ST Registration and info at GAMEHOLECON.COM AMEH CON VIIT The midwest's premier tabletop gaming convention returns for 2021'

From the Gamehole Con newsletter sent on March 15th, 2021:

Hello Gamers!

As we emerge from the deep freeze that is the upper Midwest this time of year, we are becoming increasingly optimistic about the prospects of having our show this fall. Our dates for this fall are October 21-24. We are told by Public Health and by Dane County that it is expected to see all Covid related restrictions removed by late summer, should the vaccine rollout continue at its current pace and we not see any major setbacks due to a new CV variant/strain.

So, with this cautious optimism in hand, we have assembled a schedule of dates to lead us up to Gamehole Con in October. The first significant date is the opening of the Housing Portal. This will take place at noon central time on April 1st. Remember, all rooms are fully refundable for any reason, which of course includes if we are forced to cancel for Covid reasons.

The second important date is the opening of Event Submission on May 1st. To make our comeback, getting great games in from you all is crucial. So please, begin thinking about some games that you would like to run for our fantastic attendees.

We are in the process of selling the remaining few Dealer Hall booths that we still have available and inviting Special Guests.

Finally, we want to make this perfectly clear: We will not hold a show if it is unsafe for us to do so. We will 100% rely on our local public health experts when it comes to having our show and under what circumstances.

Because this is a very fluid situation and we are talking about an event that is still many months away, we do not have firm policies set when it comes to Covid. We of course will keep you posted as we get closer to our show dates.

That is all for now. We hope that you all have a great early spring, and until we speak again, great gaming!

Gamehole Con 2021 Schedule:

  • Housing Portal Opens – April 1st at noon CDT
  • Event Submissions Open – May 1st noon CDT
  • VIG Renewals Open – June 15th noon CDT
  • Main Registration Opens – July 1st noon CDT
  • VIG Event Registration Opens – August 15th noon CDT
  • General Event Registration Opens – September 1st noon CDT
  • Pre-registration and Event Submission Closes – October 1st
  • Gamehole Con! – Oct. 21st – Oct. 24th