Initiative Coffee Company

Posted in Product Review with tags , , on May 1, 2019 by boccobsblog

Initiative Coffee Company 2

This year at LexiCon-IL we were lucky enough to have the Initiative Coffee Company join us and caffeinate our gamers. According to their website:

At Initiative Coffee Company, we believe in working from the ground up.  The partnerships we make allow us to hand select our own roast. We hand make our own syrups.  We even do our build outs on our own.

Initiative Coffee Company has a passion for three things, coffee, games, and community. We’d like to be a part of your community. Your next private event, or public festival is the next place we want to be.

How does it taste?

I don’t personally drink coffee, so I bought a bag for my wife who does. Here is her review:

When your husband makes a career (literally) of going to and running game conventions, you become familiar with receiving gifts purchased at these conventions. T shirts, jewelry, small notebooks — my thoughtful husband has brought them all home for me.

But what you really need when you are the mother of two with a demanding job is coffee. So I was super excited when Andy brought me this freshly ground coffee home from Lexicon.

The coffee from Initiative Coffee Company is solid. I enjoyed the medium roast, which is lighter than my usual Folgers classic roast. My first cup, I used 1 tbsp per cup of water. On day two, I doubled it and liked the stronger flavor.

Andy got to see the coffee being ground! When you open the bag, you see right away that this is not the flawless coffee from a factory. This is course, hearty coffee! The smell is amazing and you really can’t beat the freshness of ground-yesterday-flavor.

Two thumbs up! -Jamie

Initiative Coffee Company

Try it for yourself!

 

 

 

 

Game of Thrones, Season 8, Episode 2 Review

Posted in Game of Thrones with tags , , , , on April 28, 2019 by boccobsblog

This week’s Game of Thrones Season 8 review comes from sci-fi author, Rey Clark.

A Knight of the Seven Kingdoms

GoTS8E3

It’s difficult to stomach the fact that there are only four more episodes left of the beloved HBO drama Game of Thrones.  The journey has been full of twists and turns, and the show is known for pulling the rug out from under the viewers.  Viewers have learned that no character is safe in the world of Westeros.  With the ominous tone of season 8’s “A Knight of the Seven Kingdoms” (episode 2), viewers are left wondering which of characters will die and which will survive.  This episode does a fantastic job of setting up the impending doom of the Battle of Winterfell.  Most of the characters in the episode treat it as their last night to be alive and their last efforts to prepare for an epic showdown between the living and the dead.

The episode begins with a pivotal moment in Jamie Lannister’s redemption character arc.  Jamie has been humbled throughout the show and has been on the road of redemption ever since he lost his hand.  Brienne happened to be one to vouch for Jamie at Winterfell.  Jamie also had a moment with Bran where he apologized for pushing him out the window and crippling him as a child.  Bran accepts Jamie’s apology when faced with the logic that Bran would not have become the three-eyed raven if Jamie had not pushed him from the window.  Bran also hints that he isn’t really Bran Stark anymore and that he is someone else entirely.  As a viewer, I would love to know more about the three-eyed raven, and I’m hoping more will be revealed in the final episodes.  One line seemed to jump out at me during this conversation.  Bran asks Jamie, “how do you know there is an afterward?”  I’ve always wondered if the end is simple in the fact that the Night King wins and everyone dies.

Daenerys attempts to ally with Sansa, and I’m impressed with the way Sansa handled herself.  During the conversation, I couldn’t help but see a little of Cersei in Sansa.  Sansa’s time in King’s Landing was tragic, but it seems like Sansa learned a lot about playing the game in her time there.  There was a moment where I though Daenerys might succeed in manipulating Sansa.  When Daenerys argued that Jon manipulated her rather than the other way around; Sansa had a moment of clarity in realizing that almost seemed to be the case.  The conversation took a turn when Sansa asked Daenerys “What about the North.”  The North fought for independence and Sansa isn’t going to give it up without a fight.

The plan to use Bran as bait seems like a terrible idea, and the fact that Theon and the Ironborn will be protecting him isn’t a great comfort.  My question is that if Bran and the Night King have a connection that borders on a physic bond then isn’t it possible the Night King already knows about the plan.  It is fitting that this showdown is planned to take place by the Weirwood.  I wonder if the tree will play any role in this encounter.  The Weirwoods seem to have magical qualities.  Is Bran planning on using this?

There were a few relationships that seemed to spring up this late in the game.  There is speculation that Sansa and Theon might become the next coupling.  I don’t see that happening.  Sansa did have an emotional reaction to seeing Theon, but he is more like a brother to Sansa.  Remember that Theon grew up with the Starks, so he is like a member of the family.  Having him back home to fight for Winterfell and his childhood home was touching.  The fans were rooting for the Arya, and Gendry hook up, and they got it in this episode, but there was some fan backlash.  I felt like it fit Arya’s character.  She’s become a powerful character, and Arya has always done her own thing.  So it makes sense she wanted to experience sex before possibly dying.  Let’s not forget that Arya isn’t an innocent child anymore.  She killed the Frey’s and fed them to their father before killing him as retribution for the Red Wedding.  Last season she executed Littlefinger by slitting his throat.  Bottom line; Arya isn’t a little girl anymore, and if she wants to proposition Gendry, then that’s her prerogative.

I think one of the best scenes from episode 2 was around the fireplace with Tyrion, Jamie, Davos, Brienne, Podrick and Tormund.  My favorite was the chest puffing between Tormund and Jamie over Brienne’s attention.  Tormund’s giant story was hilariously awkward, but then perhaps that’s how you pick up girls north of the wall.  Jamie’s decision to knight Brienne was an emotional moment, and Brienne deserved her moment of recognition.  Podrick’s song was both beautiful and foreboding.  There is speculation that the song foreshadows events to come, but we won’t know for sure until episode 3 airs.  While the song played, the viewer was given what might be the last time we see some of these characters alive.  We also see the last battlement preparations of dragonglass spikes, moats, and weapons distribution.  The dead are upon them and what they have ready now is what they have for the battle.  Time is up, and their enemy has arrived.

Just before the warning bells sound, Daenerys finds Jon in the crypt at the tomb of Lyanna Stark, and she learns of Jon’s Targaryen lineage and his substantial claim to the Iron Throne.  Daenerys didn’t get time to react to the information before they were summoned to the battlements.  She needs to set it aside and focus on the battle at hand first.  But is Daenerys capable of doing that?

Some questions to ponder before episode 3 “Battle of Winterfell”:

Who will live and who will die?  I think it’s safe to assume we will lose more than half of the remaining characters.  Who those characters will be is anyone’s guess

If Winterfell is overrun by the dead will Daenerys go full Mad Queen?  Will Daenerys burn Winterfell with dragon fire if the dead get inside survivors or not.

Are the crypts safe?  The Night King can raise the dead so being surrounded by the dead doesn’t seem like a safe option.

Will we see zombie Hodor?  We might see other characters return as zombies as well which could be interesting.

Will the Night King even show up?  A lot is riding on the idea that the Night King will come for Bran.  What if the Night King doesn’t show up?  What if he shows up and defeating the Night King doesn’t defeat the dead?

Will Melisandre return with help in time?  We know that Melisandre will eventually return to Westeros.  She revealed to Varys last season that she is destined to die in Westeros.  I wonder if she will return with a magical army of Red Wizards.  If so will that be enough to save Winterfell, or is Winterfell destined to fall?

Rey Clark Fantasy and Science Fiction Author, www.reyclark.com, reyclarkauthor@gmail.com, Facebook: @reyclarkauthor, Twitter: @authorreyclark, YouTube: Rey Clark and MurderHobos Inc, Amazon Author Page: https://www.amazon.com/Rey-Clark/e/B06XKGWW5M

Upcoming titles:

  • Path of Ascension Trilogy: Flames of Valor, Fire Forged, Inferno Rising
    (August 2019)
  • Titan Code Series: Dawn of Genesis, Age of Redemption (early 2020), Final Legacy (2021)
  • Legends Chronicles: Legends of the Vale, Legends of the Weirded Ways (2020), Legends of the Phoenix Flame (2022)
  • Runemaster Saga: Dusk (2019)
  • Fortune’s Coast; Void Path Gaming System (2020)
  • Titanholm Adventures for 5th Ed Dungeons and Dragons (2020)
  • Realm of Thraul: short story adventures in a shared world (2020)

 

 

 

 

20 D&D Warlock Quest Ideas

Posted in Dungeons and Dragons, Pathfinder with tags , , , , , on April 26, 2019 by boccobsblog

D&D Warlock Quest Ideas

Today’s D&D Quest ideas are tailor-made for the party’s warlock, and come courtesy of Adventure.EXE’s Sarah Ellis Fox and Matt Klassen.

  1. Warlock-Sibling Rivalry. Your patron has grown bored and decided to pit you against another of their favored warlocks, in a race to complete a series of increasingly dangerous requests.
  2. Unwelcome Wagon. Due to recent cult activity (and what really amounts to closed-mindedness!), an edict from local administration has been issued, ordering the removal of those who have pacts with otherworldly entities.
  3. Two Weeks Notice. Your patron abruptly sends you a message: in two weeks time, the powers you had been granted will be rescinded unless you can convince them otherwise with a grand gesture.
  4. It’s In You To Give. Your patron has sent omens to you indicating that it’s time for their centennial blood drive! You need several gallons of blood to sacrifice to them, but you’ve been given a lot of freedom to interpret exactly how the blood should be obtained…
  5. The Kids Aren’t Alright. A group of local schoolchildren have discovered an Eldritch tome, causing a litany of bizarre occurrences to fall upon the settlement. You recognize those occurrences as omens of a disturbing event that could come to pass should the tome not be stored safely.
  6. They Walk Among Us. Your patron has decided to take a vacation on the material plane and has requested you be the ‘tour guide’ for their clueless avatar.
  7. Which One Do I Shoot? A con-artist has stolen your identity and invoked your patron in inappropriate ways. You must find the imposter and clear your name.
  8. Mr. Sandman. You come upon a sleepy small town — where no one will wake up! Try as you might, all the townsfolk are locked in an unending slumber. And on top of that, you discover that drawing upon your eldritch magic here causes you to have strange, dreamlike visions.
  9. Best In Show. The annual Westmarch Familiar Show is happening soon, and warlocks from all over will be attending to celebrate the sport and glory of purebred familiars. This year, your (second) sight is set on the coveted Best In Show trophy!
  10. Face on the Milk Carton. Your familiar has gone missing, and even the Find Familiar spell fails automatically when you try to cast it. You must now seek answers to the bizarre disappearance of your trusted friend.
  11. Groundhog Daze. Your patron has become mad at you for a reason you don’t understand. As punishment, you and your friends have been trapped in a horrific demiplane where you’re forced to relive the same day over and over again until you understand what you’ve done wrong.
  12. Night at the Arboretum. You’ve been tasked with ‘acquiring’ a rare magical herb from an arboretum. But when the light of the full moon falls through the skylights, you’re shocked to see the plants come to life — and they’re hungry!
  13. Love Shack. A disembodied voice wakes you up to an unknown environment and begins to narrate your actions. You find yourself in a strange locked keep, along with several other confused individuals. No one remembers how they got here, but the voice is encouraging everyone to find true love.
  14. Last Destination. You begin to experience visions of the imminent deaths of various people around you. You can warn them and change fate, but when you cheat death, there is a price to be paid.
  15. Dancing Fever. A curse has befallen a small town, where everyone has become unable to stop dancing. You’ve been asked to employ your knowledge of curses and try to root out the cause of this strange malady.
  16. The Hills Have Eyes and At Least Three Mouths. The superstitious townspeople insist that a strange aberration is living in the hills behind the town. You’ve decided to take it upon yourself to prove to them that such a strange creature couldn’t possibly exist — but you’re in for a terrible surprise.
  17. Harassed By An Angel. One of the mightiest of celestial beings – an angel – has come from on High to teach people the error of their ways. And to your great annoyance, they’ve decided to make you their pet project.
  18. Big Trouble In Little Waterdeep. A group of tiny people from a strange tiny version of your plane of existence have summoned you – a giant – to help them overthrow the horrific creatures that plague them.
  19. Seven Hags for Seven Brothers? A forlorn green hag has approached you with a problem: each of her sisters is engaged to be wed in a massive wedding ceremony, and she needs help finding a spouse fast.
  20. Scruffy the Vampire Slayer. An elderly town busybody frequently insists that they are a notorious vampire slayer. No one believes them, but when bodies with twin bite marks on the neck start showing up all over town, you’re forced to turn to them for help.

Sarah Ellis Fox and Matt Klassen are from Vancouver, Canada and run the comedy D&D podcast Adventure.exe. Now in its second season, the show has a colorful cast of unique and horrifically unoptimized characters in a rich homebrew multiverse. You can listen to the first episode here, see the latest updates on Facebook and Twitter or throw a couple of coins in their Patreon here.

Warlock Adventure Ideas

Side note: Apparently the Olive Garden requires its customers to keep their pants on at all times. Help me pay my legal fees by clicking these links:

Limitless Encounters vol. 1
Dungeons & Dragons Tactical Maps Reincarnated
Stranger Things D&D Roleplaying Game Starter Set

 

 

 

 

 

 

 

Game of Thrones, Season 8, Episode 1 Review

Posted in Uncategorized with tags , , on April 21, 2019 by boccobsblog

Got

The Wall That Martin Built
A review of Game of Thrones, Season 8, Episode One.

By Ben Baer

The man who created the narrative should wield the pen. If you would take a man’s story, you owe it to him to look into his eyes and hear its final arc. And, if you cannot bear to do that well, then perhaps the story does not deserve to be told.
These are the thoughts that come to mind as we see the final season premiere of Game of Thrones. A television show that has become a phenomenon and, like many creative ventures in the fantasy and science fiction realm, has grown to Balerion sized proportions causing its creator to lose control of the reigns. George R.R. Martin wrote a master work of fantasy, but it has yet to be completed. His intricacies of foreshadowing, the appropriation of historic events into his narrative (such as the Black Dinner), and resonating lines such as Ned Stark’s thoughts on execution made a wonderful tale. Then, like a horde of white walkers, the fandom came for it.  They tore through every plot point and scrutinized every novel; they tore through the wall of foreshadowing and predicted, early on and very accurately, who the true heir to the Targaryen line would be. Perhaps it is these acts that have seemingly placed Martin into a writer’s paralysis. Whatever the reason, the show for the past two years has suffered from the absence of Martin’s source material, and the premiere of the final season exemplifies this absence.

Horn Blast One… Brothers Returning to the Watch

Game of Thrones has a complex cast of characters, which is the most compelling part of Season 8, episode 1. Everyone seems to be drawn to Winterfell, where we anticipate a final climactic battle.  It is also very interesting to see how the opening sequence has involved. A vast map that once spanned continents is now focused on the intricacies inside these locations. All of these characters and their story arcs have been building to fewer and fewer places. No one would have dreamt during season one while riding with the khalasar that someday Dany would find her way to Winterfell.

There is also a striking parallel plot structure between this episode and the very first episode.  The episode begins with Daenerys entering Winterfell like King Robert long ago. It also ends with Jaime Lannister interacting with Bran, but in an obviously inverted dynamic.

There is a strong amount of dread and mystery developed in the scene where the young lord is stapled to the wall in a white walker fire swastika of doom. This symbol has been left before, and leaves a solid enigma for the viewers to contemplate. If you wander into the fandom there are a number of theories regarding this, including some who have said it is a recreation of the Targaryen crest; what this could possibly mean has intriguing implications.

Horn Blast Two…. Enemies Approaching

While there are some enigmas to contemplate, this episode also has various obvious moments of pandering to fans. For example, there was the scene where Dany and Jon recreate How to Train Your Dragon by taking a leisurely ride, despite the fact that there is a horde of enemies approaching. Let us also not forget that the Night King has at his disposal surface-to-dragon zombifying spears!

This episode was also filled with inconsistent and irrelevant characters. Everything which occurs at King Landing now seems insubstantial, especially when it contains the scenery-chewing character of Euron Greyjoy. We are left with Cersei’s line about, “ If you want a whore buy her. If you want a queen…,” apparently wait for about 30 seconds. Their whole relationship development has been painful to watch.

Speaking of Greyjoys, who cares about them whatsoever? Go to Winterfell; don’t; set sail for Asshai; let the Iron Islands sink into the sea- this arc is stale. Another superfluous story line for fan service is the dilemma of Bronn. This sellsword has been impishly fun to watch from the days he kicked a knight out the moon door and was promised a castle, but squeezing him into this premier seems like another simple fan service. It was also a cheap excuse to squeeze in nudity, which HBO has had to seemingly had to leave out lately due to the inconveniences of having to cover actual plot.

Horn Blast Three… The Others

The place where a lack of source material becomes most obvious is in the clumsy dialogue upon which the exposition has become so dependent.  As said before, we had lines in the first season which were literature: “He who passes the sentence should swing the sword…,”  as well as, “A mind needs a book like a sword needs a whetstone.”  This episode has not one, but TWO different jokes about people’s balls. In fact, the first testicular crack is delivered by Tyrion himself, and it is almost as if the show has become self-aware of its own inadequacies as Sansa says to him, “I used to believe you were the cleverest man alive.” Perhaps he was more clever when the writers were more capable.  Jokes about gonads aside, the entire episode is filled with other groaner lines.  Whether it be a joke about blue eyes, tongue-in-cheek lines about Bran’s powers, or whining about not having elephants, much of the dialogue comes off like the nineties sitcom version of what is actually a rather gritty narrative.

The Wall Comes Down

Criticism of the dialogue aside, one can take heart that this saga is reaching its end.  It will be captivating if the show finds the shock and tragedy which won over its viewers in the past. Westeros has taught us that it is an unsafe world. Knowing that this is the last season, we may say goodbye to a number of characters before the last episode and that can have the potential to be both captivating and heartbreaking.  One can hope that at some point we will see this band of characters fight a desperate last stand at Winterfell versus the Others.  No matter what happens, night gathers and the end of our Watch begins. We are the watchers. We shall pledge to watch the next episode, and all other episodes to come until our Watch has ended.

Fantasy Shopping Table Review

Posted in D&D 5e, D&D Fifth Edition, Dungeons and Dragons, Product Review with tags , , , on April 17, 2019 by boccobsblog

JBT

The following is my review of the Fantasy Shopping Table (FST): A random encounter generator for D&D, by Jason Bradley Thompson.

A San Francisco native, Jason is a talented author and game designer.  He is from Mockman Press, and well-known to fans of D&D for his comic walk-throughs of classic adventures. Longtime B3 readers may recall our review of Jason’s hit game, Mangaka, or our review of his unique D&D5e divine caster class, The Priestess. FST has great artwork by Konstantin Pogorelov, as well as an easy-to-navigate layout by Jumana Al Hashal.

In the author’s words, “Fantasy Shopping Table gives adventurers who like shopping as many plot hooks as adventurers who like binge-drinking in seedy establishments.” FST makes buying gear and items more exciting than simply looking up the item in the Player’s Handbook. The FST separates markets into Common and Black, a designation which affects both the cost of items, and their availability.

What I especially like about FST is that a player’s background factors into the shopping experience. Backgrounds are often forgotten immediately after character creation.  Additionally, FST is packed with dozens of tables that leads to deals, steals, double-crosses, fights and adventures.

Fantasy Shopping Table is available now on the Dungeon Master’s Guide, where the
16-page PDF retails for $2.99. Personally, I think it is worth every penny as it creates a more dynamic downtime shopping experience.

Details:
Fantasy Shopping Table
Price: $2.99 USD
Format: 16-page PDF
Available on Dungeon Master’s Guide
Jason Bradley Thompson (writer & interior art)
Jumana Al Hashal (graphic designer & editor)
Konstantin Pogorelov (cover artist)

 

More from Mockman Press
The Dream-Quest of Unknown Kadath and Other Stories
Manga: The Complete Guide
King of RPGs 1
King of RPGs 2
Mangaka

 

 

 

 

 

 

 

Disney+ Looks Amazing

Posted in Uncategorized with tags , , , on April 15, 2019 by boccobsblog

Disney+

Recently Disney released several details about their upcoming streaming service, Disney+.

According to a Disney press release:

Disney+ will offer ad-free programming with a variety of original feature films, documentaries, episodic and unscripted series and short-form content, along with unprecedented access to Disney’s incredible library of films and television series. The service will also be the exclusive streaming home for films released by The Walt Disney Studios in 2019 and beyond, including Captain Marvel, Avengers: Endgame, Aladdin, Toy Story 4, The Lion King, Frozen 2, and Star Wars: Episode IX.

Disney+ will launch in the U.S. on November 12, 2019 for $6.99 per month. The service will be available on a wide range of mobile and connected devices, including gaming consoles, streaming media players, and smart TVs. Visit DisneyPlus.com to register your email and be kept up to date on the service.

I’ve combed through the entire lineup and highlighted a few nerdy shows and movies:

Live-Action Series

The Mandalorian – The first ever live-action Star Wars series, is written and executive-produced by Emmy®-nominated producer and actor Jon Favreau, with Dave Filoni (“Star Wars: The Clone Wars”) directing the first episode. The highly anticipated series features an all-star cast including Pedro Pascal, Gina Carano, Carl Weathers, Giancarlo Esposito, Emily Swallow, Omid Abtahi, Werner Herzog and Nick Nolte. Set after the fall of the Empire and before the emergence of the First Order, the series follows a lone gunfighter in the outer reaches of the galaxy far from the authority of the New Republic.
Timing: Available at launch

The Falcon and The Winter Soldier – Anthony Mackie will return as Falcon and Sebastian Stan will reprise his role as Winter Soldier in the new Marvel Studios series. Timing: Year One

Loki – Tom Hiddleston will reprise his role as Loki in the new Marvel Studios series. Timing: Year Two

WandaVision – Elizabeth Olsen will return as Wanda Maximoff and Paul Bettany will reprise his role as The Vision in the new Marvel Studios series.
Timing: Year Two

Marvel’s Hero Project – The series, produced by Marvel New Media in partnership with MaggieVision Productions, reveals the remarkable, positive change several young heroes are making in their own communities. These young heroes have dedicated their lives to selfless acts of bravery and kindness, and now, Marvel celebrates them as the true Super Heroes they are.
Timing: Available at launch

The World According to Jeff Goldblum – Through the prism of Jeff Goldblum’s always inquisitive and highly entertaining mind, nothing is as it seems in this new series. Each episode is centered around something we all love – like sneakers or ice cream – as Jeff pulls the thread on these deceptively familiar objects and unravels a wonderful world of astonishing connections, fascinating science and history, amazing people, and a whole lot of surprising big ideas and insights.
Timing: Available at launch

Marvel’s 616 – An anthological documentary series from Marvel New Media in partnership with Supper Club that explores the intersection between Marvel’s rich legacy of stories, characters and creators and the world outside your window. Each documentary will dive into the rich historical, cultural and societal context that has become inseparable from stories of the Marvel Universe.
Timing: Year One

Animated Series

Star Wars: The Clone Wars – The Emmy® award-winning animated series will be returning with twelve all-new episodes exclusively on Disney+. This will mark the return of classic characters Anakin Skywalker, Obi-Wan Kenobi and Padmé Amidala, as well as fan-favorites Ahsoka Tano and Captain Rex.
Timing: Year One

Marvel’s What If…? – Marvel Studios’ first animated series, taking inspiration from the comic books of the same name. Each episode will explore a pivotal moment from the Marvel Cinematic Universe and turn it on its head, leading the audience into uncharted territory.
Timing: Year One

Films
Avengers: Endgame
Captain Marvel
Iron Man
Pirates of the Caribbean: The Curse of the Black Pearl
Rogue One: A Star Wars Story
Star Wars: Episode I: The Phantom Menace
Star Wars: Episode II: Attack of the Clones
Star Wars: Episode III: Revenge of the Sith
Star Wars: Episode IV: A New Hope
Star Wars: Episode V: The Empire Strikes Back
Star Wars: Episode VI: Return of the Jedi
Star Wars: Episode VII: The Force Awakens
Star Wars: Episode IX: The Rise of Skywalker
Star Wars: The Clone Wars (animated series)
The Sword in the Stone
Thor: The Dark World
Tron (1982)

Television Series
Marvel’s Guardians of the Galaxy (animated series)
Marvel’s Ultimate Spider-Man (animated series)
Star Wars Rebels
Star Wars: The Clone Wars (series)
The Simpsons

Disney+ will launch in the U.S. on November 12, 2019 for $6.99 per month.

 

 

20 D&D Sorcerer Quest Ideas

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons, Pathfinder with tags , , , , on April 12, 2019 by boccobsblog

Sorcerer Quest Ideas

This week our guest writer is Dan Abbott, and he has crafted 20 D&D sorcerer quest ideas.

The sorcerer, imbued by fate with powers beyond the ken of mortals, inspires envy and suspicion in equal measure. Their strange, intrinsic connection with arcane force can be a blessing or a curse, and each sorcerer must come to grips with the fact that they are fundamentally different from everyone else they know, whether they like it or not. Whether they learn to accept their curse or embrace their gift, sorcerers can tap into the power of the multiverse and shape it to their will. Yet another reason to not pick on the weird kid at lunch….

1. Racial tensions rise when the beornings raise the price of honey at market day, blaming the human village for a mysterious illness among the bees.

2. A boy with unexplained powers is blamed for the village’s misfortune, and will be burned at the stake at first light if no one intervenes.

3. An important bridge across a misty ravine has collapsed, and the work crew sent to rebuild it has disappeared, leaving grisly clues behind.

4. A bitter nobleman hires the party to help spy on his romantic rival, who has dark secrets he will do anything to conceal.

5. At an orc-dwarf treaty signing brokered by humans, a high-ranking officer of the dwarvish iron mining guild is found murdered, threatening a fragile peace.

6. A wealthy merchant’s impetuous and spoiled son craves adventure, and wants to investigate an abandoned keep rumored to be haunted. The merchant will pay the party handsomely to see that the boy stays out of trouble.

7. A rash of unexplained murders at the university is causing panic, as construction begins on a new campus library.

8. Dark dreams plague an aging duke, even as, one by one, his rivals die mysteriously in the night. The duchess hires the party to watch over him, in case he is next to be killed.

9. The old hermit in the hills was once a renowned healer, they say. Perhaps he will know how to stop the strange fever that began near the crypts.

10. A dangerous relic of the Old People is found in a tunnel, awakening an eons-old evil that could end the world a second time.

11. During a lightning storm, a castaway from another world appears, wielding strange weapons and arcane powers. But her troubles have followed her to your world, and sending her back requires the party to make some dark choices.

12. A new prophet has arisen among the human population, preaching a fanatical religion of blood and fire. But who… or what… are they really worshiping?

13. Passing by an ancient circle of standing stones, you are stricken by excruciating pain, and the knowledge that something terrible is slowly clawing its way into your world.

14. The newly pious king outlaws magic and other “heresies”, upon pain of death. Help smuggle a small group of elderly wizards out of the kingdom before the king’s inquisitors can find them.

15. You are approached by an old adventurer who says they are your future self, and asks you to commit a seemingly horrific crime to change future events for the better.

16. One of the king’s most trusted advisors is discovered to be a vampire, revealing a terrifying plot centuries in the planning.

17. When an artificer is arrested by the crown’s inquisitors, a device which detects beings of magical nature falls into the hands of the authorities.

18. A powerful wizard from the Academy challenges you to a magical duel, seeking to prove once and for all the superiority of academic magic over sorcery.

19. An old friend of the party, who retired from adventuring after losing a hand, is framed for a murder he could not have committed.

20. The recent crop blight and plague of strange monsters is traced back to a glowing object, which exudes magical energy too deadly for mortals to approach. The local baron is determined to possess it for himself.

About the author:
Dan Abbott is an author, musician, performer and real-life adventurer with over 20 years experience behind a DM screen, and even more on The Endless Road. Gaming and music frequently melded together in his bands, Thee Hobo Gobbelins and Bobby Joe Ebola and the Children MacNuggits, and as the co-founder of the Geekfest punk festivals of the mid-90s. Trained in anthropology and journalism, Dan toured with the 999 Eyes Freak Show and was story editor for the definitive punk rock documentary Turn It Around: The Story of East Bay Punk. He is a professional Dungeon Master serving the West Coast with Random Encounters Metadimensional Travel Agency. You can follow him on Twitter and see his latest creations on Patreon.

 

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