Archive for Mockman Press

Fantasy Shopping Table Review

Posted in D&D 5e, D&D Fifth Edition, Dungeons and Dragons, Product Review with tags , , , on April 17, 2019 by boccobsblog

JBT

The following is my review of the Fantasy Shopping Table (FST): A random encounter generator for D&D, by Jason Bradley Thompson.

A San Francisco native, Jason is a talented author and game designer.  He is from Mockman Press, and well-known to fans of D&D for his comic walk-throughs of classic adventures. Longtime B3 readers may recall our review of Jason’s hit game, Mangaka, or our review of his unique D&D5e divine caster class, The Priestess. FST has great artwork by Konstantin Pogorelov, as well as an easy-to-navigate layout by Jumana Al Hashal.

In the author’s words, “Fantasy Shopping Table gives adventurers who like shopping as many plot hooks as adventurers who like binge-drinking in seedy establishments.” FST makes buying gear and items more exciting than simply looking up the item in the Player’s Handbook. The FST separates markets into Common and Black, a designation which affects both the cost of items, and their availability.

What I especially like about FST is that a player’s background factors into the shopping experience. Backgrounds are often forgotten immediately after character creation.  Additionally, FST is packed with dozens of tables that leads to deals, steals, double-crosses, fights and adventures.

Fantasy Shopping Table is available now on the Dungeon Master’s Guide, where the
16-page PDF retails for $2.99. Personally, I think it is worth every penny as it creates a more dynamic downtime shopping experience.

Details:
Fantasy Shopping Table
Price: $2.99 USD
Format: 16-page PDF
Available on Dungeon Master’s Guide
Jason Bradley Thompson (writer & interior art)
Jumana Al Hashal (graphic designer & editor)
Konstantin Pogorelov (cover artist)

 

More from Mockman Press
The Dream-Quest of Unknown Kadath and Other Stories
Manga: The Complete Guide
King of RPGs 1
King of RPGs 2
Mangaka

 

 

 

 

 

 

 

Mangaka Review

Posted in Comic Books, Product Review with tags , , , on May 8, 2018 by boccobsblog

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The following is a review of the board game, Mangaka, by Jason Thompson (better known as Mockman). You might remember our review of Jason’s excellent D&D class, the Priestess (available on DM’s Guild). You’ll also recognize Jason’s distinctive art style from his hilarious D&D walk-through maps of classic adventure modules.

Mangaka

Mangaka (Japanese for a comic artist) is the “fast and furious game of drawing comics”. In Mangaka you play as manga artists trying to achieve fame in a comic world of ever-shifting tastes, trends, and fads. The game is very easy to learn and play and only has three rules. No, you read that correctly, Mangaka has just three rules:

  • Express your themes
  • Draw something in each panel
  • No more than three word balloons are allowed each round

Each player gains fame for following the rules, drawing their obsessions, and carrying out the special instructions on their theme cards. Notice that your drawing skill (or lack thereof) does not come into play. You do not need to be an artist to play or enjoy this game (in fact, we find the opposite to be true, the worse the artist, the more fun). After four progressively difficult rounds, each player will have a complete comic masterpiece suitable for framing or shaming.

The game has an obvious manga flavor, but can be enjoyed by anyone. The idea of drawing a comic strip is easy for anyone to pick up. With variant rules both in the rulebook and on the Mangaka website (mangakagame.com) and different difficulty modes, this game has a ton of replay value.

One aspect of this game that players will truly appreciate is that it can be played solo (or Han-Style for those in the know). It is hard to find board games that offer a one-player variant and this rule allows for maximum replay value. Aside from the obvious entertainment of solo-play, an aspiring manga artist could actually benefit from having to work under a timetable and forcing themselves to draw content that is outside of their comfort level.

Well-Supported Web Content

Mangakagame.com is an excellent resource that adds greatly to the value of the game. The site is routinely updated with frequently-asked questions and errata. There are also variant rules, a hilarious gallery of comics and art, and a place to download additional drawing paper to replenish the pad of comic cells included in the game.

Designers

Jason Bradley Thompson – serves as the game’s lead designer. Thompson is a talented artist and author; he wrote Manga: The Complete Guide (available from Random House), and also illustrated an exquisite collection of H.P. Lovecraft stories entitled, The Dream-Quest of Unknown Kadath & Other Stories (available from Mockman Press). Jason is also an avid player and fan of Dungeons & Dragons and has illustrated several humorous walk-through maps of famous D&D adventures like Tomb of Horrors and White Plume Mountain.

Thompson was aided in the production of the game by producer/graphic designer Jumana Al Hashal, interior game artist, Eric Muentes, and cover artist, Ike whose last name must be hidden from the Yakuza to protect his family.

Mangaka at a glance

  • 1-8 players, aged 12 and up (rules for a younger audience can be found on the website)
  • Takes about 30 – 60 minutes (longer for bigger groups, or if alcohol is involved)
  • Targeted at teens and up
  • You don’t need to be an artist to play

Game Components

  • 136 Theme Cards
  • 52 Trend Cards
  • 160 Fame Tokens
  • Comic Pages (blank)*
  • Rule Book

Mangaka is easy to learn, fast to play and will appeal to a diverse audience. Pick up your copy from Amazon, Japanime Games, or Mangakagames.com.

*Download additional comic pages here

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I cannot suggest this game enough. It is fun for families, gamers, and manga enthusiasts alike. Mangaka is easy to learn and quick to play. Give it a try!

Buy Mangaka

http://www.Mangakagame.com

About the Author – Andrew Hand is a designer/co-founder at Limitless Adventures.

Review – Priestess by Jason Bradley Thompson

Posted in Uncategorized with tags , , , , on October 3, 2016 by boccobsblog

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Priestess is a new core class for D&D 5e created by Jason Bradley Thompson. You may recognize Jason’s art style (he wrote the module and drew the interior art) from his humorous walk through maps of classic D&D modules. Priestess has an old school feel, but fits the 5e rules system nicely. The product is a great example of how DMs can sculpt 5e to feel like any previous edition. Thompson has a great deal of experience as a DM and that shows in the quality of the product.

What is a priestess? From the product:

“The priestess is based on two things: (1) the historical priests of real-world ancient cultures and (2) the sword & sorcery archetype of the “high priest,” a (usually evil) character with mysterious magical powers.”

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Examples of the idols worshiped by the priestess class

Overall, I think this is a solid, well-balanced character class. It would work best in a campaign centered in an urban setting, especially one set in an earlier age like ancient Greece, Egypt, or the like. In my opinion some highlights of Priestess include:

  • High production value
  • Beautiful cover art by Konstantin Pogorelov
  • Great interior artwork
  • 2 new clerical domains
  • A new monster, The Living Idol
  • 6 new divine spells
  • 5 NPC Priestesses

Priestess is available on Dungeon Master’s Guild.  Be sure to visit Mockman Press to see Thompson’s other works, they are pretty amazing.

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