At GameHoleCon in November we had the the pleasure of trying Roll Player, by Thunderworks Games.
According to their website:
Mighty heroes don’t just appear out of thin air — you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches.
In Roll Player, you will compete to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character’s attributes. Purchase weapons and armor to outfit your hero. Train to gain skills and discover your hero’s traits to prepare them for their journey. Earn Reputation Stars by constructing the perfect character.
The player with the greatest Reputation wins the game and will surely triumph over whatever nefarious plot lies ahead!
Roll Player
Players: 1-4
Time: 60-90 minutes
Ages: 10+
Rules: PDF
What’s included:
• 1 Rulebook
• 6 Character Sheets
• 73 Dice
10 Green
10 Blue
10 Red
10 Purple
10 Black
10 White
13 Gold
• 1 Dice Bag
• 101 Cards
4 Player Aid / Reputation Track Cards
6 Class Cards
16 Backstory Cards
17 Alignment Cards
53 Market Cards
5 Initiative Cards
• 55 Gold Tokens
• 12 Tracking Tokens (2 in each Class Color)
• 6 Charisma Tokens
What I enjoyed:
- There are several win conditions
- The game allows multiple play styles (cooperative or cooperative)
- Well thought out alignment system that rewards and punishes your choices
- Roll Player has some great art
- There are several character classes and races to choose from
All in all, Roll Player is a fun game and I recommend it. The rules are well thought out, and there was a lot time put into the game’s creation. I enjoyed bringing my sociopath frogkin ranger to life. Learn more about Thunderworks games at their website.
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