Archive for the Uncategorized Category

Arena of War is Live!

Posted in Uncategorized with tags , on October 17, 2013 by boccobsblog

Arena of War, the D&D mobile game went live on IPhone today (and Android I believe). It can be downloaded and played for FREE! Give it a try. Register through Wizards.com and receive a free power: Cause Fear.

I am looking forward to this game.

Latest D&D Next Playtest Packet Available Today

Posted in Uncategorized with tags , , on October 9, 2012 by boccobsblog

The third D&D Next Playtest packet is available for download. Unlike the first packet, this one downloaded in about one second on the first try.

According to Wizard’s:

This playtest packet includes magic items, some updated monsters, and a revised version of Caves of Chaos.

You can download the newest packet here.

Munchkin: The Guild

Posted in Product Review, Uncategorized with tags , , , , , , on August 27, 2012 by boccobsblog

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Fans of the Guild will be happy to hear that Steve Jackson Games has released a Guild expansion for the wildly popular card game, Munchkin. The folks at SJG were handing out free promo cards at Gen Con and the art (by Len Peralta) looks awesome.

Order your copy here

All images from Worldofmunchkin.com

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The DM’s Oh Sh!t Sheet

Posted in D&D 3.5e DM Content, Pathfinder, Uncategorized with tags , , , on August 13, 2012 by boccobsblog

As any DM knows, you can’t plan for every contingency. Many times your players will take you in a direction you did not expect. Every DM will find him/herself in need of a quick name or some treasure for an unexpected encounter. Well that’s where the Oh Sh!t Sheet comes in.

This one-page DM aid contains:

  • 52 male names
  • 52 female names
  • 5 encounters
  • 5 traps
  • 40 pre-rolled treasures CR 1-20

So if you need a name for the innkeeper or blacksmith you didn’t plan for, or when you need a quick treasure roll but don’t want to lose momentuem on your session by stopping to roll treasure, you can use the Oh Sh!t Sheet.

Oh Sh!t Sheet

Be sure to check out our download page for more pre-rolled treasure, name sheets, and and quest ideas.

E-Mail SNAFU !

Posted in Uncategorized on August 4, 2012 by boccobsblog

I just realized today that there is a problem with the e-mail address connect to the site. It is fixed now and I have begun to reply to your e-mails. I am very sorry that you did not receive a prompt reply. The problem is fixed and I will endeavor to response far more quickly in the future.

Again, a big apology to those of you that e-mailed the site.

Andy

Simple Human NPC’s for D&D 3.5e or Pathfinder

Posted in D&D 3.5, D&D 3.5e DM Content, Dungeons and Dragons, Pathfinder, Uncategorized with tags , on July 12, 2012 by boccobsblog

Lately I have been making more “cheat sheets” for my 3.5 games. I hate being unprepared, but always seem to fail to plan for something. This double-sided handout contains the stats for several human npc’s. Need a quick town guard or a thug? I took these from WotC’s Races of Destiny and tweaked/shortened them slightly.

NPC1

Currently I am working on the DM’s,  “Oh Sh!t Sheet”. I should be finished tonight or tomorrow.

D&D Next Playtest?

Posted in Uncategorized with tags , , , on May 25, 2012 by boccobsblog

Wizard’s launched the D&D Next playtest yesterday, but the servers promptly crashed and nerd rage abounds.

I have been trying off and on for 24 hours to download the materials without success.

The articles I have read by people that were able to download the 9 pdf packet have been positive.

I guess I’ll keep waiting…

Boccob’s Blessed Blog Turns 1

Posted in Uncategorized on June 21, 2011 by boccobsblog

"Birthday" by Da Vinci

Today Boccob’s Blessed Blog turns one year old. I would like to thank everyone that has been reading and commenting. I would also like to take this opportunity to ask for your continued support. If you like an article we’ve written, post it to your Facebook page, or Tweet the link, repost the article to your own blog if you write one. Also, if you have gamer friends e-mail them our link and help us grow.

If you’d like to see us write about a certain topic, write it in the comments section or drop us an e-mail.

Thank you,

B3 team

 (on behalf of Boccob who is currently in the Betty Ford Clinic and unavailable for comment)

Monster Mash-Up Contest

Posted in Uncategorized on June 10, 2011 by boccobsblog

Wizards is hosting a contest where gamers combine monsters to create something new and terrible.

From Wizards.com:

This year, we’re seeking your nominations — just submit your hybrid creature and up to 250 words of its description. We’ll then judge your nominations, and select sixteen hybrids to populate the next Creature Competition. As always, you’ll vote for each pairing in the competition to determine which creature advances to the next round. The final winner will then be statted up (with art) for a future Dungeon article.

As a further bonus, the person who nominated the winning creature will receive both a copy of the following: (1) Monster Vault: Threats to the Nentir Vale and (1) Dungeon Tiles: Witchlight Fens. The contest begins at 12:01 AM (PST) on June 3, 2011. All encounters must be received on or before 11:59 PM on June 17, 2011.

So if you think you’ve got an idea for a new mash-up that is unique and deadly, write it up and submit!

Entries due by June 17th

Official rules

 

Modern Game Props

Posted in Uncategorized with tags , , , , , , on March 28, 2011 by boccobsblog

Props for games based in modern times have a serious advantage over those in fantasy or sci-fi games; they don’t have to be anachronistic or pass a believability test. Not to mention, modern props are so much easier to come by.

I don’t think a prop should just by a 3d representation in a game, I think it should be a puzzle you hand the players and allow them to follow the clues and leads it creates. When I was younger, I played a game by Infocom, called “The Witness” (1983), a text-based murder mystery that included several props: a matchbook, a real newspaper, letters, etc. I remember how those props added such depth and realism to the game.

You could get an entire campaign’s worth of adventures with a purse or wallet filled with props and leads, and for me that is the largely untapped potential of using props.

So here is a list of possible modern game prop ideas:

  • Flash drive/disk- You could fill this with clue, red herrings, photos, e-mails, links, documents, etc.
  • Toy gun/knife- beware, shoot your gm with an air soft gun and…
  • E-mail- Set up a fake e-mail account for your NPC and send the players cryptic notes
  • Website- Set up a fake MySpace or Facebook page, blog, Livejournal, etc. Fill the site with fake photos, and clues, and misleading information
  • Matchbook- You could take one for an existing business, or make one out of cardstock
  • Business card- You can buy business card paper for your printer
  • Cell phone- Take an old cell phone and put in a fake address book, take photos, set up  phony calls sent and received to act as clues to further leads
  • Newspaper- You could make a fake paper using programs like Publisher, or take a paper from the city your game is set in and add clues (circle dates, numbers, cut out articles, etc)
  • Video- Depends on how involved you want your props to be, you could make some amazing prop videos, fake home movies, etc.
  • Camera- digital, disposable, .35mm, filled with pictures to point to clues and adventure possibilities
  • Laptop- much like the above mentioned items, a laptop prop could be filled with enough clues, hints, and misleading information to sustain an entire campaign
  • Drug label- using sticker paper, make fake prescription labels
  • Diary- it would take some time, but you could create an entire fake journal for an npc that drops clues and hints about major plot points in the campaign

Larpers get to take the modern prop to the next level:

  • Address book- Is the killer listed? List addresses on npcs, businesses, and contacts. This could turn into an amazing cross town adventure tracking down leads
  • Bus station key- You could place clues in a bus station locker, and drop the key as a prop. The number of surprising things you could leave in there are unlimited.
  • Hotel key- A pricey version of the bus station locker key
  • GPS coordinates- use a Garmin or similar gps device to lead the pc’s to a remote location
  • Map- a low-tech version of the GPS, circle a location or make notes on a road map