Archive for the Uncategorized Category

Play as a Gelatinous Cube in this Solo Card Game

Posted in board game, Crowdfunding, Uncategorized with tags , , , , , , on September 25, 2025 by boccobsblog

My latest game, Danger Cubed, is currently funding on Kickstarter. You play as a gelatinous cube who has grown tired of guarding and cleaning the dungeon. You have decided to escape, but you’ll need to consume friends and foes alike to escape.

A wrymling, a goblin, and an Owlbare walk into a tavern…

The game uses a simplified d20 system that players will find familiar and intuitive. As you explore the dungeon and defeat foes, you will engulf them and gain powers. Beware though, adventurers can be found skulking about the dungeon too. However, once engulfed, adventurers provide powerful bonuses to help you in your quest for freedom.

A cleric, a fighter, and a wizard

What about the Treasure? After defeating a monster or an adventurer, you can choose to loot the chest, but you’ll need to keep an eye open for mimics. Those shapeshifting troublemakers can ruin your day for sure.

I hope you’ll take a look at my silly little game. If it looks fun, please consider backing (it’s $15), but if it’s not your cup of tea, still consider sharing the campaign, it will help me tremendously. Thank you!
-Andy

Hold on to Your Butts… it’s Raptor Ruckus Time!

Posted in Uncategorized with tags , , , , , , , , , on August 21, 2025 by boccobsblog

I had the pleasure of talking with Zac Goins from Snapback Game Studio about his newest project, Raptor Ruckus!

  1. Can you give us a quick overview of the game, and what makes it unique?
    Sure! Raptor Ruckus is a survival horror RPG set within a collapsing island park filled with dinos, CIA operatives, eco-terrorist organizations, and other pleasantries. You’ve survived the initial chaos, but actually finding a way off the island is another thing altogether. It’s a d20-based game, like D&D, but much simpler, deadlier, and more chaotic. If you’re familiar with the Mork Borg system, we started there and then twisted things till they fit what we envisioned.
  2. What inspired the game?
    You’ve probably already guessed, but Jurassic Park is at the top of the list. Secondary inspirations are the Alien RPG from Free League, Deathmatch Island RPG from Evil Hat Productions, and the novel Primitive War.
  3. What is your favorite dinosaur?
    Can I give you three for different categories?
    The most terrifying is the Quetzalcoatlus. Nothing more awe-inspiring than a flying dino larger than a giraffe with a beak that’s longer than I am. The coolest is the Baryonyx. It has the vibes of piss and vinegar, it could swim with the best of them, and pops up in a bunch of JP releases. And then my favorite dinosaur that’s not a dinosaur is the Dimetrodon. It’s the alligator looking fellow with the big sail on its back and the short legs. It’s not a dino, it’s not even a reptile. What’s crazy is that it’s classified as basically a mammal, which breaks my brain every time I think about it.
  4. Will Raptor Ruckus feature only real dinos, or will there be mutant dinos (mutadons, etc.) too?
    The core book only features “real” dinos and megaufauna, but there’s a build-your-own dino section for you to go nuts with, and some of the adventure pamphlets get weird real quick.
  5. Were there any specific design challenges you had to overcome?
    100%. This game sat on the back-burner for like 6 months because I wanted an elegant, simple system for chase scenes and escaping dinos in general. I absolutely abhor almost all chase mechanics, stealth modes, and things like that in most games, so it was a long process of research, revision, and playtest to find something that I was really happy with.
  6. What part of the game are you most proud of from a design perspective?
    Definitely the chase mechanics. That’s all bundled up into Maneuvers, which are things characters can do inside combat other than attack the dinos (usually a bad idea). All dinos and NPCs have Hit Points, so you could kill them, but they also have a Tenacity score, which functions like Morale but is burned down by successfully evading, hiding, or otherwise outmaneuvering your opponents.
  7. What can you tell us about the Raptor Ruckus team?
    It’s definitely a project with heavy collaboration. Once I had the bones of the system together, I brought in 3 of my best friends and dino enthusiasts. Frank Tedeschi is a real-world geneticist and board game / adventure designer that has been invaluable. He’s written a large chunk of the game, including our hacking mini-game. Zack Allen has added a lot to the setting and the overall flavor of the game. He’s the one that pushes us into strange territory and you need someone like that on the team. Eric Lillard is a friend of mine that’s one of the greatest GMs known to man. He’s also a Borg-fanatic, and he wrote our quickstart adventure. We also snagged Derrick Nau as our lead artist. You can see his work on our GM screen currently. Matthew Myslinski is doing more of our art and the books’ layout. He’s also tackling Chainsaw, Rangaborg, and Wasteland Degenerates in the Borg space. John Baltisberger is a horror fiction writer who also works in games. He’s doing a novel for us and a set-piece in the campaign book. We also have Cory Holman and Daniel Fox contributing set pieces, and Daniel is our Dev Editor. Finally, Brian Colin of Vast Grimm fame is our publisher and the last piece of the artist team.
  8. When the creation of this game inevitably becomes a movie, who will play you?
    I guess in the movie adaptation, the closest the writer gets is a cameo or serving as the narrator.
    So if it’s a cameo, I’ll play myself. And if it’s “me” as the narrator, maybe Andrew Scott?
  9. What items will be offered in the Kickstarter?
    The core book (plus a special edition), a campaign book (10-12 sessions of play), GM Screen, 4 pamphlet adventures, a Kickstarter-exclusive adventure zine, T-Rex, Spinosaurus, and Raptor minis, the tie-in prelude novel, a hacking deck, and probably something else I’m forgetting.
  10. What can backers expect as far as stretch goals?
    Some of this is still getting sorted, but we’re looking at a lot of physical book improvements (multiple robbons, custom endpapers, Spot UV cover, etc.) and then maybe a smattering of extra dinos, minis, and the like.
  11. A hungry raptor has picked up your scent. Will you survive the encounter?
    Only if I’ve got a beaker full of some larger dino’s urine. I don’t have the charisma to woo a raptor, and I’m about as athletic as Dr. Malcolm with a cane.

About Zac:
Zac has written for dozens of publications, including the Marvel Multiverse Starter Set, the Zweihander RPG core book, and dozens of supplements for Mork Borg, Mothership, D&D 5e, OSE, and more. In another realm, he is the Director of Marketing for Limithron and the former god of death.

Zine Quest Roundup Part 2

Posted in Uncategorized with tags , , , , , on February 14, 2024 by boccobsblog

We’re halfway through Zine Quest 2024 and there are more great project than you can shake a kobold’s spear at. Here are a few more projects:

In HIC:Tapestry, Toilet Roll Paper Game, players will draw, destroy and discover a Tapestry that tells the epic story of a pivotal moment in a lands history. It is inspired by the art and story of the Bayeux Tapestry which depicts the Battle of Hastings in 1066 and the Norman conquest of England. Draw crazy Medieval style art – weird creatures and noble rulers – on kitchen Roll using felt tip pens and tell stories of battles and betrayal. A low prep storytelling and drawing TTRPG for 1-4 players.

Funding now!

Mapazine is a collection of 9 colourful fantasy maps for use in tabletop RPG games. From kingdom maps of established provinces to exploratory hex maps of uncharted jungles. Each comes with either flavor information, rollable tables, ideas for adventures or descriptions of curios found within. Just the right amount to inspire game masters of any kind.

Check it out!

Million-Colored Sun is a sword & sorcery RPG that allows you to create characters quickly and leap into adventure. Climb a mile-high tower in the middle of a desert, only to discover its pulsing organs and realize the tower is alive; heft your axe and battle Lord Gorthanagon’s War-Pigs under a blood-red moon; squander your hard-won gold. The system is flexible and cinematic and, in the Old School RPG tradition, emphasizes rulings over rules. There are no complicated builds and no worries about optimization, just streamlined rules your gaming group can adapt to their needs. 

Funding now!

Out in the Black Hack is a science fiction sitcom (situation comedy) roleplaying game. It uses a modified, old school, d20 based system with unique mechanics added to boost comedic aspects. It favors short, episodic play with hilarious outcomes. It’s inspired by many sci-fi movies, television shows and comedy classics, including Red Dwarf, The Hitchhiker’s Guide to the Galaxy and Lost in Space, just to name a few.

Check it out!

Subterranean Fightin’ Freaks is a TTRPG where you play as mutants living it up in the fractured underground of Chicago. Team up with fellow freaks to fight off rival gangs, hunt for lost treasures, and discover weird technology. Be careful though, because if the Normies learn about what’s going on under their feed all hell will break loose. Gawkers may be a piece of cake to sneak by, but watch out for cryptid hunters and the dreaded Men in Black. It’s a gonzo world out there. Let the freak inside you out!

Funding now!

In this edition, you’ll discover 32+ A5-sized, system-neutral, pages brimming with divine wonders. Expect to meet curious gods and goddesses, explore intriguing rituals using the random ritual generator, build cults, and cross paths with odd NPCs that’ll bring a little more weirdness into your adventures.

Check it out!

Through fjords and mountains, through wondrous realms and rainbow bridges, between the mundane, the fantastical and the divine, From Midgard To Eternity is a solo roleplaying game about seeking glorious death after a life full of deeds that defy belief. This apocryphally biographical game will task you with journaling the life of a Norse adventurer throughout their remarkable life, challenged by the gods themselves to fulfill tasks and quests ranging from the intimate to the epic.

Solo adventure awaits!

Experience a richly detailed narrative woven among unholy monsters, deadly traps, peculiar NPCs, and a haunting villain all boiled into a one-shot session. SPIREWITCH is a digest sized softcover 5E compatible adventure for 3rd to 5th-level adventurers, designed to be run in about one session. This adventure finds the players unraveling a mystery surrounding a broken spire filled with undead, witchcraft, and a whispering demon.

Coming Soon!

Zine Quest 2024

Posted in Uncategorized with tags , , , , , , , , , on February 8, 2024 by boccobsblog

Each year in February, Kickstarter highlights TTRPG zines with an event known as Zine Quest.

What are zines?

“RPG zines emerged in the early 1970s, and were hugely influential in the early days of role-playing game fandom and publishing. These self-published projects included discussions of games, rules variants, reviews, interviews, game supplements, and even new RPGs. Today, RPG zines live on via a thriving community of DIY publishers from around the world.” -Kickstarter.com

What is Zine Quest?

“Zine Quest is our celebration of RPG zines and the community of people who make and love them. To participate, simply launch a project in February for an RPG zine. In the past, creators have used maps, comics, and more to create new or elevate existing RPGs.” -Kickstarter.com

So here are a number of excellent Zine Quest projects from my fellow indie creators:

WHAT IS COCAGNE?

Cocagne is a 28 pages wacky medieval social game, where you and your friends play as Lieges trying to conquer the fabled lands of Cocagne… in a group chat! You will play as the Liege of a kingdom constantly stuck between war, peace, and questionable negotiations with your friend’s lands. The game is played via group chat messages, and all you need to play Cocagne is at least 3 players, a copy of Cocagne, a messaging app where to create a Group Chat, a Kingdom Sheet, and a 20-sided die, often called a d20.

WHAT’S IN COCAGNE?

  • A rules light system to get in action right away, playable entirely with a d20.
  • Rules for creating fully customizable Lieges, with traits, quirks and heritages.
  • Rules for creating your own Kingdom with its resources.
  • Random background tables to make unique (and annoying) Lieges.
  • Artworks from Novecento, and super talented artists Emanuele Parascandolo, Martina Chilardi, and V.A. Metheio.

Cocagne is funding now!

A black tide of Blood & Night crashed down on Faelborg Keep an age ago and wiped away the people there. Now their cursed treasure returns home, and it’s up to you to stop it. Cursed treasure, tribal feuds, plentiful undead abound!

A micro-gazetteer of Sudrland and adventure zine for Old School Essentials. Explore the ruins of Faelborg Keep, the wilderness of Sudrland, and the dread mists of haunted Barrowmounds.

Songs of the Northlanders: Against the Dark launches Feb 13th!

Shadow over Gloomshire is an adventure for Dragonbane that revolves around the remote village of Gloomshire, located in a dark forest valley with a terrible history. It is written by Robin Fjärem who is known for The Frozen Temple of Glacier Peak and Salthaven among other works.

Much is awry in Gloomshire. Find out what the deal is with the mansion on the hill, shop for your very own tombstone at Odd Ends, or go treasure hunting in the graveyard. But no matter what, do not enter the temple!

Shadow over Gloomshire is funding now on Kickstarter!

Seelie Court is a 3 player courtroom RPG about court cases brought against fantasy creatures from Scots folklore. Players build their case as a team, and then take on the roles of the prosecution, defense, and judge when the trial begins!

Seelie Court is funding now on Kickstarter!

Fantastical Classes: Blobs vs. Blades is a collection of brand-new character classes for old-style fantasy roleplaying adventure games. Specially designed for use with Old School Essentials, this book contains six exciting character classes that you didn’t even know you needed! Play as a doughty swordmage, an enchanting dancer, a pugnacious blob, and more! All of them are lovingly written and illustrated by Joshua LH Burnett, the guy who brought you Crepuscular, Draugr & Draculas, and Them’s Monsters

Fantastical Classes: Blobs vs. Blades is funding now!

Fast Action Hero is an exhilarating, rules-lite, tabletop RPG experience using the Black Hack system that captures the essence of the golden era of action movies. It is designed to deliver fast-paced, adrenaline-fueled gameplay, where players become larger-than-life heroes in a world of explosions, high-speed chases, and epic showdowns that pay homage to the iconic action movies of the era, celebrating their style, tropes, and unforgettable moments. Fast, furious, and full of adrenaline-pumping moments, it delivers high-octane experiences that will have you uttering classic one-liners and taking down bad guys with style.

Fast Action Hero is live now!

January 1945 the writing is on the wall, and it is clear that the Nazis are going to surrender. The Thule society, through mysticism and technology, send all members they found relevant, back in time to the year 865 England. Their goal to ally themselves with the Great Heathen Army whom they idolize. Their presence is met with harsh resistance, and a new war breaks out.

Funding now!

H2O-Pocalypse: Surf Piracy in a Drowned World, a DCCcompatible zine where you play surf punk pirates in a post-apocalyptic future where the ice caps melted and drowned the earth; the rich saw it was coming and took advantage of the situation, leaving everyone else to fend for themselves. So naturally, you travel around, looking for remnants of the old world, raiding elite supply ships, and having surf-offs.

Grab a ship, grab a band, and get in the pit!

Did I miss an awesome Zine Quest project? Link it in the comments below! I’ll be posting more projects each week, so be sure to tune back in periodically throughout the month!

Return to Kamigawa: Neon Dynasty

Posted in Uncategorized with tags , , , on February 18, 2022 by boccobsblog

It’s been years since Champions of Kamigawa came out. October 2004 to be exact. That set was special to me because it was the first set to come out after I got out of the navy and returned to the hobby. Now we’re returning to this popular plane, but there is a twist: it is set 1200 years in the future. It will be MtGs first sci-fi set. I’m curious to see how far they will push the sci-fi/cyberpunk envelope.

Kamigawa: Neon Dynasty is available now!

Fizban’s Treasury of Dragons

Posted in Uncategorized with tags , , , on October 19, 2021 by boccobsblog

Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind.

What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon’s magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.

Contents: 

  • Introduces gem dragons to fifth edition!
  • Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons
  • Adds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a feat
  • Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures—including aspects of the dragon gods, dragon minions, and more
  • Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction

Fizban’s Treasury of Dragons is available now!

Interview with Author Jean Rabe

Posted in Uncategorized with tags , on January 25, 2021 by boccobsblog

Today I have the pleasure of interviewing Jean Rabe about her latest novel, Black Heart of the Dragon God! I met Jean a few years ago at FlatCon and can honestly say that she is an amazing writer, cunning gamer, and sincere animal-lover.

While your most recent works have been modern mysteries, you’re no stranger to fantasy. How many D&D novels have you written?

A bunch. My first was Red Magic, a Harper’s book, it came out in 1991 … yeah, a good while back. I wrote two pick-a-path novels after that, also set in the D&D realms, then moved to Dragonlance, where I wrote three trilogies and three standalones. So … fifteen!

What is the weirdest thing you learned while writing this novel?

That female mountain goats have horns. I don’t suppose that’s a weird thing … but it was something I hadn’t known.

Did your experience writing Dragonlance novels prepare you for this project?

Certainly. I was a news reporter before I wrote fiction, and so I started with a tight style and used complete sentences. It took Bill Larson, the editor of Red Magic, to get me to relax. He insisted I sit and listen to strangers in cafes and in the park. “People do not talk in complete sentences.” At least not all the time. So I followed his advice, and my dialog got better and better. I still sit and listen to people in the park and in cafes, always with a notebook in hand.

Patrick McGilligan, who edited my Dragonlance novels, taught me to “take time with magic.” He said magic is awesome and amazing, and when you use it, draw it out with imagery. So I never had a character cast a magic missile spell. I had a character who concentrated, thrust out his arm and extended his fingers, felt his skin itch and warm, and then watched as darts of hot, bright light shot forth.

Brian Thomsen, who ran the book department for a while, and who later edited my novels for Tor, taught me to limit magic. The fewer characters able to cast it, the less magic in your world, the more special and wondrous the magic you employ comes across.

So writing Forgotten Realms and Dragonlance gave me better preparation for my own fiction, including Black Heart of the Dragon God.

What sets your protagonist, Goranth, apart?

He’s a musclebound former pirate who is wildly strong, wholly embraces life … and yet has a soft side and is willing to stick his neck out for strangers. He loves wealth, but he’s not greedy about it; he only wants his share.

Where would he land on the pineapple on pizza debate?

Never pineapple on pizza. Just meat.

Have you and Craig Martelle worked together before?

Craig edited an anthology called Metamorphosis Alpha 3: A Generation Ship Catastrophe Survived (Chronicles from the Warden). Here’s the link. I had a story in it; robots that went deadly nuts. Craig emailed me and asked why we hadn’t written anything together. I had a sword & sorcery novel outline in my computer that I’d not gotten around to writing. I sent it to him, asked if he was interested. I had such great fun writing with him. It turned into Black Heart of the Dragon God. We hope to get another Goranth the Mighty book out by summer’s end.

How does the sword & sorcery genre differ from high fantasy?

Hmmmmmmmm. I think sword & sorcery can be high fantasy, but not all high fantasy can be considered sword & sorcery. To me, a good sword & sorcery yarn is gritty, magic is limited, the main character is big and bold, and there is a good amount of blood. A lot of sword fights. I think high fantasy can be more polite and more politically complex. But … that’s just my take.

Could Goranth defeat Eleanor Roosevelt in a thumb wrestling match?

No. Goranth the Mighty would not participate in a thumb-wrestling match. Thumb wrestling is for children and drunkards.

Who is your cover artist?

Ain’t he great? Goranth’s artist is Didier Graffet, a French painter who specializes in fantasy and steampunk.

What was the most difficult part of writing this novel?

The death scenes. I love to kill characters. I think it makes the struggle or goal or prize more costly and feel more real when you off characters. Hopefully it gives readers a bit of a “gut punch.” But I also hate to kill characters … saying goodbye to someone you crafted.

Where can B3 readers purchase a copy of Black Heart of the Dragon God?

It goes on sale January 25th. It is available for pre-order now in ebook form. Paperbacks can be ordered on the twenty-fifth. I think people will want a paper copy because of the gorgeous Didier cover. Here’s the link.

An old friend gave us an awesome blurb/review. I feel compelled to share:

Ed Greenwood, Internationally Bestselling creator of Forgotten Realms had this to say…What if Conan wasn’t a grim loner, but a stalwart in a band who banter, bicker, and brawl their way through life? Then he’d be one of the heroes in Black Heart of the Dragon God. Real people, in the heart of adventure. This tale plunges you into their midst, to see and smell and feel what they do–as they change the world. And they’re good company; I can’t wait for sequels! Dangerous company, though. They start by hunting dragons…

My web page: www.jeanrabe.com

I am on Twitter

My Amazon author page

I have a newsletter filled with tidbits about weird news items, pics of my dogs, discussions of upcoming books, reviews of things I’m reading, and writing advice. You can subscribe here.



Game of Thrones, Season 8, Episode 1 Review

Posted in Uncategorized with tags , , on April 21, 2019 by boccobsblog

Got

The Wall That Martin Built
A review of Game of Thrones, Season 8, Episode One.

By Ben Baer

The man who created the narrative should wield the pen. If you would take a man’s story, you owe it to him to look into his eyes and hear its final arc. And, if you cannot bear to do that well, then perhaps the story does not deserve to be told.
These are the thoughts that come to mind as we see the final season premiere of Game of Thrones. A television show that has become a phenomenon and, like many creative ventures in the fantasy and science fiction realm, has grown to Balerion sized proportions causing its creator to lose control of the reigns. George R.R. Martin wrote a master work of fantasy, but it has yet to be completed. His intricacies of foreshadowing, the appropriation of historic events into his narrative (such as the Black Dinner), and resonating lines such as Ned Stark’s thoughts on execution made a wonderful tale. Then, like a horde of white walkers, the fandom came for it.  They tore through every plot point and scrutinized every novel; they tore through the wall of foreshadowing and predicted, early on and very accurately, who the true heir to the Targaryen line would be. Perhaps it is these acts that have seemingly placed Martin into a writer’s paralysis. Whatever the reason, the show for the past two years has suffered from the absence of Martin’s source material, and the premiere of the final season exemplifies this absence.

Horn Blast One… Brothers Returning to the Watch

Game of Thrones has a complex cast of characters, which is the most compelling part of Season 8, episode 1. Everyone seems to be drawn to Winterfell, where we anticipate a final climactic battle.  It is also very interesting to see how the opening sequence has involved. A vast map that once spanned continents is now focused on the intricacies inside these locations. All of these characters and their story arcs have been building to fewer and fewer places. No one would have dreamt during season one while riding with the khalasar that someday Dany would find her way to Winterfell.

There is also a striking parallel plot structure between this episode and the very first episode.  The episode begins with Daenerys entering Winterfell like King Robert long ago. It also ends with Jaime Lannister interacting with Bran, but in an obviously inverted dynamic.

There is a strong amount of dread and mystery developed in the scene where the young lord is stapled to the wall in a white walker fire swastika of doom. This symbol has been left before, and leaves a solid enigma for the viewers to contemplate. If you wander into the fandom there are a number of theories regarding this, including some who have said it is a recreation of the Targaryen crest; what this could possibly mean has intriguing implications.

Horn Blast Two…. Enemies Approaching

While there are some enigmas to contemplate, this episode also has various obvious moments of pandering to fans. For example, there was the scene where Dany and Jon recreate How to Train Your Dragon by taking a leisurely ride, despite the fact that there is a horde of enemies approaching. Let us also not forget that the Night King has at his disposal surface-to-dragon zombifying spears!

This episode was also filled with inconsistent and irrelevant characters. Everything which occurs at King Landing now seems insubstantial, especially when it contains the scenery-chewing character of Euron Greyjoy. We are left with Cersei’s line about, “ If you want a whore buy her. If you want a queen…,” apparently wait for about 30 seconds. Their whole relationship development has been painful to watch.

Speaking of Greyjoys, who cares about them whatsoever? Go to Winterfell; don’t; set sail for Asshai; let the Iron Islands sink into the sea- this arc is stale. Another superfluous story line for fan service is the dilemma of Bronn. This sellsword has been impishly fun to watch from the days he kicked a knight out the moon door and was promised a castle, but squeezing him into this premier seems like another simple fan service. It was also a cheap excuse to squeeze in nudity, which HBO has had to seemingly had to leave out lately due to the inconveniences of having to cover actual plot.

Horn Blast Three… The Others

The place where a lack of source material becomes most obvious is in the clumsy dialogue upon which the exposition has become so dependent.  As said before, we had lines in the first season which were literature: “He who passes the sentence should swing the sword…,”  as well as, “A mind needs a book like a sword needs a whetstone.”  This episode has not one, but TWO different jokes about people’s balls. In fact, the first testicular crack is delivered by Tyrion himself, and it is almost as if the show has become self-aware of its own inadequacies as Sansa says to him, “I used to believe you were the cleverest man alive.” Perhaps he was more clever when the writers were more capable.  Jokes about gonads aside, the entire episode is filled with other groaner lines.  Whether it be a joke about blue eyes, tongue-in-cheek lines about Bran’s powers, or whining about not having elephants, much of the dialogue comes off like the nineties sitcom version of what is actually a rather gritty narrative.

The Wall Comes Down

Criticism of the dialogue aside, one can take heart that this saga is reaching its end.  It will be captivating if the show finds the shock and tragedy which won over its viewers in the past. Westeros has taught us that it is an unsafe world. Knowing that this is the last season, we may say goodbye to a number of characters before the last episode and that can have the potential to be both captivating and heartbreaking.  One can hope that at some point we will see this band of characters fight a desperate last stand at Winterfell versus the Others.  No matter what happens, night gathers and the end of our Watch begins. We are the watchers. We shall pledge to watch the next episode, and all other episodes to come until our Watch has ended.

Disney+ Looks Amazing

Posted in Uncategorized with tags , , , on April 15, 2019 by boccobsblog

Disney+

Recently Disney released several details about their upcoming streaming service, Disney+.

According to a Disney press release:

Disney+ will offer ad-free programming with a variety of original feature films, documentaries, episodic and unscripted series and short-form content, along with unprecedented access to Disney’s incredible library of films and television series. The service will also be the exclusive streaming home for films released by The Walt Disney Studios in 2019 and beyond, including Captain Marvel, Avengers: Endgame, Aladdin, Toy Story 4, The Lion King, Frozen 2, and Star Wars: Episode IX.

Disney+ will launch in the U.S. on November 12, 2019 for $6.99 per month. The service will be available on a wide range of mobile and connected devices, including gaming consoles, streaming media players, and smart TVs. Visit DisneyPlus.com to register your email and be kept up to date on the service.

I’ve combed through the entire lineup and highlighted a few nerdy shows and movies:

Live-Action Series

The Mandalorian – The first ever live-action Star Wars series, is written and executive-produced by Emmy®-nominated producer and actor Jon Favreau, with Dave Filoni (“Star Wars: The Clone Wars”) directing the first episode. The highly anticipated series features an all-star cast including Pedro Pascal, Gina Carano, Carl Weathers, Giancarlo Esposito, Emily Swallow, Omid Abtahi, Werner Herzog and Nick Nolte. Set after the fall of the Empire and before the emergence of the First Order, the series follows a lone gunfighter in the outer reaches of the galaxy far from the authority of the New Republic.
Timing: Available at launch

The Falcon and The Winter Soldier – Anthony Mackie will return as Falcon and Sebastian Stan will reprise his role as Winter Soldier in the new Marvel Studios series. Timing: Year One

Loki – Tom Hiddleston will reprise his role as Loki in the new Marvel Studios series. Timing: Year Two

WandaVision – Elizabeth Olsen will return as Wanda Maximoff and Paul Bettany will reprise his role as The Vision in the new Marvel Studios series.
Timing: Year Two

Marvel’s Hero Project – The series, produced by Marvel New Media in partnership with MaggieVision Productions, reveals the remarkable, positive change several young heroes are making in their own communities. These young heroes have dedicated their lives to selfless acts of bravery and kindness, and now, Marvel celebrates them as the true Super Heroes they are.
Timing: Available at launch

The World According to Jeff Goldblum – Through the prism of Jeff Goldblum’s always inquisitive and highly entertaining mind, nothing is as it seems in this new series. Each episode is centered around something we all love – like sneakers or ice cream – as Jeff pulls the thread on these deceptively familiar objects and unravels a wonderful world of astonishing connections, fascinating science and history, amazing people, and a whole lot of surprising big ideas and insights.
Timing: Available at launch

Marvel’s 616 – An anthological documentary series from Marvel New Media in partnership with Supper Club that explores the intersection between Marvel’s rich legacy of stories, characters and creators and the world outside your window. Each documentary will dive into the rich historical, cultural and societal context that has become inseparable from stories of the Marvel Universe.
Timing: Year One

Animated Series

Star Wars: The Clone Wars – The Emmy® award-winning animated series will be returning with twelve all-new episodes exclusively on Disney+. This will mark the return of classic characters Anakin Skywalker, Obi-Wan Kenobi and Padmé Amidala, as well as fan-favorites Ahsoka Tano and Captain Rex.
Timing: Year One

Marvel’s What If…? – Marvel Studios’ first animated series, taking inspiration from the comic books of the same name. Each episode will explore a pivotal moment from the Marvel Cinematic Universe and turn it on its head, leading the audience into uncharted territory.
Timing: Year One

Films
Avengers: Endgame
Captain Marvel
Iron Man
Pirates of the Caribbean: The Curse of the Black Pearl
Rogue One: A Star Wars Story
Star Wars: Episode I: The Phantom Menace
Star Wars: Episode II: Attack of the Clones
Star Wars: Episode III: Revenge of the Sith
Star Wars: Episode IV: A New Hope
Star Wars: Episode V: The Empire Strikes Back
Star Wars: Episode VI: Return of the Jedi
Star Wars: Episode VII: The Force Awakens
Star Wars: Episode IX: The Rise of Skywalker
Star Wars: The Clone Wars (animated series)
The Sword in the Stone
Thor: The Dark World
Tron (1982)

Television Series
Marvel’s Guardians of the Galaxy (animated series)
Marvel’s Ultimate Spider-Man (animated series)
Star Wars Rebels
Star Wars: The Clone Wars (series)
The Simpsons

Disney+ will launch in the U.S. on November 12, 2019 for $6.99 per month.

 

 

Tolkien Movie (2019)

Posted in Uncategorized with tags , , , , , on February 13, 2019 by boccobsblog

tolkien-poster

A biopic on the early life of J.R.R Tolkien is in post production. The film is set to be released on May 10th. Not much is known at this point as the film seems to have no official website and very little social media presence. The director has several films to his credit, but all are Finnish. I’m a bit worried by the writer selection as they are virtually unknown.

The trailer is short, but it seems like the film will highlight Tolkien’s time as an orphan, his years at Oxford, his service in World War I, but will largely revolve around his romance with his wife Edith Bratt.

I’ll post more when I hear something. I remain hopefully optimistic.

Details
Director – Dome Karukoski (some Finnish stuff )
Writers – David Gleeson (smh), Stephen Beresford (Pride?)
Starring – Lily Collins (The Mortal Instruments), Nicholas Hoult (Mad Max: Fury Road)


Learn More About Tolkien:

J.R.R. Tolkien: A Biography
The Oxford Inklings: Lewis, Tolkien and their circle
Bandersnatch: C. S. Lewis, J. R. R. Tolkien, and the Creative Collaboration of the Inklings