Castle Ravenloft
On August 31st, Wizards will uncover the first in a new line of D&D board games, Castle Ravenloft. The game is based on the famous 1983 AD&D adventure module I6: Ravenloft, by Tracy and Laura Hickman. The game uses newly modified dungeon tiles that connect together like large puzzle pieces to keep the board from moving around. This tile based system allows the game board to be different for each adventure.
There are 5 heroes (cleric, wizard, rogue, ranger, fighter), and several monster to include two large miniatures (a flesh golem and a zombie dragon), and one huge miniature (a dracolich). The miniatures are unpainted (though they are cast in different colors of plastics based on power level), and are in the standard D&D scale. All of the miniatures (with the exception of the dragonborn fighter) are recasts of D&D minis.
The game contains the following pieces:
40 miniatures Rules book
Dungeon tiles Adventure book
4 card decks (treasure, hero powers, monsters, encounters)
1 20-sided die
The game will retail for $64.95 and be playable for 1-5 players.
If you’d like more information on the game you can follow this link and watch Mike Mearls open a copy of the game and show you what you’ll get for your money.
Not convinced yet? Well then follow this link and download a free copy of the rule book.
Also, if you do buy the game, Wizards has placed two additional adventures on their website for download (here).
-Andy
January 11, 2011 at 2:09 pm
I gave this game a try recently and was pleased with how innovative it was; however with a four player group I can safely say this game was incredibly unforgiving to the players. My ranger died before my second action. I don’t believe any one part was terribly more overpowered than any other part, but I do think they way monsters spawn or how you are doomed to an encounter card at least once per player in a round makes it very difficult to finish unless you are incredibly lucky.